Werewolf Personality

DESCRIPTION: Rather than continuously changing personality forever, giving all werewolves the same personality and making my Personalit-O-Nomitron useless, this changes personality only through the first 20 transformations. Transformations only count when the werewolf is a playable character so transforms when visiting other sims won't count.

This means that werewolves will experience no more than +5 to playful, active and outgoing and no more than -5 to neat and nice. This gives a final personality that is related to their pre-wolf state.

I'm not completely sure how this would work across multiple infections - if someone is cured and then bitten again. I don't think I destroy the token so it should remember how many personality changes occured during the first infection and carry through the rest on the next.

LAST UPDATE: August 29, 2007

REQUIRED EPs: Pets

COMPATIBLE EPs: All configurations from Pets through Free Time.

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CJ-WerewolfPersonality.zip712 bytes