General Behavior
Visitors Leave
Submitted by Cyjon on Wed, 2010-09-08 11:43.DESCRIPTION: Visitors will quit most fun activities when it is time to leave rather than sitting there playing chess or pinball for hours while the family sleeps.
No Outerwear Spin
Submitted by Cyjon on Sat, 2010-09-04 11:05.DESCRIPTION: Sims instantly change in and out of outerwear rather than spinning and causing a traffic jam in the doorway. Other clothing changes still use the spin.
Updated to fix an EA bug regarding carried toddlers.
Cancel Diary
Submitted by Cyjon on Tue, 2010-08-24 12:28.DESCRIPTION: If user cancels "Write In Diary" when the sim is walking, the sim will abort immediately rather than defiantly scribbling a few lines first.
Customers Leave After Paying
Submitted by Cyjon on Thu, 2010-08-19 15:59.DESCRIPTION: Customers in player-owned stores will always leave after buying something.
Soccer Quit Fix
Submitted by Cyjon on Thu, 2010-08-19 15:57.DESCRIPTION: Similar to Basketball Quit Fix, sims won't insist on walking all the way over to the soccer net if you cancel the command.
Quit Having Fun
Submitted by Cyjon on Sat, 2010-08-07 12:37.DESCRIPTION: Sims will be smarter about quitting fun activities before they are on the brink of death.
Less Watering
Submitted by Cyjon on Thu, 2010-04-22 13:09.DESCRIPTION: Prevents sims from watering flowers or garden plants if the action would cause overwatering and prevents visitors from watering at all. Affects both autonomous and user-directed actions.
Updated for Apartment Life.
Less Servo Sleeping
Submitted by Cyjon on Sat, 2010-04-17 17:31.DESCRIPTION: Drastically lowers the sleep threshold so that servos are far less likely to sleep after woohoo.
Updated for Apartment Life compatibility and to remove the AL "feature" which causes all sims (not just servos) to always sleep after woohoo.
Teen Adult Privacy Fix
Submitted by Cyjon on Sat, 2010-04-17 10:17.DESCRIPTION: Teen and adult sims no longer chase each other out of the bathroom if they have crush/love for each other.
No Command Reaction
Submitted by Cyjon on Wed, 2010-04-07 11:40.DESCRIPTION: Sims will no longer waste time reacting (positively or negatively) to user commands. This includes killing the sulky stairs walk which always made me want to give them a slap (ala Dungeon Keeper) so they'd move faster.

