Jobs & School
Maternity Pay Fix
Submitted by Cyjon on Tue, 2010-08-24 21:14.DESCRIPTION: Sims no longer get maternity pay on their days off.
Updated with EP check fixes.
No Reputation Rewards
Submitted by Cyjon on Tue, 2010-08-10 13:05.DESCRIPTION: Eliminates any or all of the reputation rewards and penalties from Apartment Life.
Updated for another bug fix.
Fewer Chance Cards
Submitted by Cyjon on Thu, 2010-02-04 19:18.DESCRIPTION: Prevents sims from getting chance cards any time they have at least a 75% chance of promotion. They must not only have good job performance but must also be eligible for promotion.
Updated for Apartment Life.
CJ-FewerChanceCards-Work affects the normal job chance cards and works with all EPs. CJ-FewerChanceCards-Hobby affects the hobby cards introduced in FreeTime.
If you are upgrading from the old version called CJ-FewerChanceCards.package you will need to manually delete the old file from your downloads since this version has a different file name.
No Private School Uniform
Submitted by Cyjon on Fri, 2009-08-28 11:13.DESCRIPTION: Students in private school will wear their everyday clothes and no longer change into a uniform.
LAST UPDATE: July 19, 2009
REQUIRED EPs: None
COMPATIBLE EPs: All configurations from the base game through Apartment Life.
Wealth LTWs
Submitted by Cyjon on Sat, 2009-08-01 14:42.DESCRIPTION: Sims with the Fortune aspiration (which I call the Wealth aspiration) can roll up the lifetime wants to max out Journalism, Music or Show Business.
These are three of the highest salaries in the game plus IRL many of the wealthiest people around are Media Magnates, Rock Gods and Show Business Icons.
LAST UPDATE: December 28, 2008
REQUIRED EPs: University or Seasons
Random Chance Cards
Submitted by Cyjon on Sat, 2008-12-06 10:12.DESCRIPTION: All chance card choices have a flat 50% chance of being right. If a sim has the hunch benefit from FT either answer has an 80% chance of being right.
Under the standard system, each card has basically a "right" answer that has a high chance of giving a positive result. Once you know the right answers it substantially reduces the randomness of chance cards. This mod is intended to restore that randomness making sims' lives less predictable.
This mod also removes the 1% chance that BOTH answers will give negative results.
No Townie Teen Jobs
Submitted by Cyjon on Mon, 2008-10-06 21:45.DESCRIPTION: Prevents townie teens from having jobs.
Another mod created for my Apocalypse Challenge game. I reasoned that in a post-apocalyptic world, teens would be at home learning real skills rather than earning minimum wage at the local hamburger hut.
LAST UPDATE: October 4, 2008
REQUIRED EPs: None
COMPATIBLE EPs: All configurations from the base game through FreeTime.
Free Time LTW Fixes
Submitted by Cyjon on Mon, 2008-09-22 20:13.DESCRIPTION: Changes some of the aspiration categories for lifetime wants that apply to the new careers in FreeTime.
The aspiration choices for the FreeTime careers were...odd. I changed them to categories that made more sense.
Architecture - Knowledge, Family
Dance - Popularity, Romance
Entertainment - Popularity, Wealth
Intelligence - Knowledge, Wealth (no change)
Oceanography - Knowledge, Wealth (no change)
LAST UPDATE: September 21, 2008
REQUIRED EPs: FreeTime
Job Typo Fixes
Submitted by Cyjon on Thu, 2008-09-04 21:41.DESCRIPTION: Fixes typos in the job titles.
A "douser" is a person who throws water on someone. A "dowser" is someone who searches for water. After the dowser has found water, then the douser can throw it on someone.
There is no such word as "restauranteur" in any language that I know of. The correct term is "restaurateur".
Although "investigatory" is technically a word, the correct phrase is "investigative reporter". (I later realized that might be a deliberate Zoolander reference, but it's still wrong.)
No Zombie Coworkers
Submitted by Cyjon on Mon, 2008-08-11 11:34.DESCRIPTION: Prevents sims from bringing zombies home from work. This was a situational mod for my Apocalypse game but might be useful for other people.
Doesn't affect kids bringing zombies home from school because that would conflict with School Bus - Bring Friend Dialog from Simbology.
LAST UPDATE: July 12, 2008
REQUIRED EPs: University
COMPATIBLE EPs: All configurations from University through Apartment Life.

